Index of /games/Age of Empires II/Games/Forgotten Empires/Script.AI/Crusade 4.42
Name
Last modified
Size
Description
Parent Directory
-
resign - AI Ladder.per
2010-12-02 23:52
452
g-jollygoal-0.per
2012-11-18 19:51
51
Wonder Race.per
2012-05-01 14:32
8.4K
Unit Training.per
2012-06-09 13:02
23K
UP initialization.per
2012-12-25 13:50
8.2K
Trush Swords-Archers.per
2012-12-26 02:44
3.3K
Trush Scouts-Archers.per
2012-12-26 02:43
3.0K
Tribute.per
2011-12-23 18:59
5.5K
Trebuchet.per
2011-08-01 14:59
6.6K
Threat rules.per
2012-05-26 22:48
7.0K
TS Building.per
2012-12-25 20:18
24K
TSA Defensive.per
2012-06-06 12:22
3.8K
TSA.per
2012-06-14 13:51
18K
Strategy selection.per
2012-06-14 13:13
14K
Strategy Default - Trush Swords-Archers.per
2012-04-26 14:15
241
Strategy Default - Trush Scouts-Archers.per
2012-04-26 14:14
236
Strategy Default - Flush Swords-Archers.per
2012-04-26 14:13
241
Strategy Default - Flush Scouts-Archers.per
2012-04-26 14:13
236
Strategy Default - Flush Market Scouts-Archers.per
2012-04-26 14:12
259
Strategy Default - Flush Man-at-arms.per
2012-04-26 14:12
229
Strategy Default - Flush Archery-3.per
2012-04-26 14:11
222
Sheep.per
2012-12-26 02:55
6.9K
Resign - Human.per
2012-03-10 00:59
414
Obsolet strategic numbers.per
2011-02-04 00:04
1.7K
Navy superiority.per
2012-03-19 14:33
17K
Military superiority 2.per
2011-09-10 18:30
33K
Military superiority.per
2012-05-26 00:46
53K
Market rules.per
2012-05-27 17:05
11K
Marathon XLS.zip
2011-10-25 21:36
14K
Main Upgrades.per
2012-06-07 18:27
23K
Initial strategic numbers.per
2012-12-26 01:40
12K
General Economy.per
2012-12-25 12:56
18K
Gatherer percentages Late Game.per
2012-05-28 00:29
22K
Gatherer percentages Dark Age.per
2012-04-07 18:57
13K
Gatherer-Dynamic percentages Late Feudal.per
2012-05-29 19:14
2.4K
Forgotten Empires Constants.per
2012-06-06 17:21
2.5K
Flush Swords-Archers.per
2012-12-26 02:43
3.3K
Flush Scouts-Archers.per
2012-12-26 02:43
2.7K
Flush Market Swords.per
2011-10-02 13:13
11K
Flush Market Swords-Archers.per
2011-10-02 02:54
12K
Flush Market Scouts-Archers.per
2012-12-26 02:42
4.3K
Flush Man-at-arms.per
2012-12-26 02:42
3.7K
Flush Archery-3.per
2012-12-26 02:42
3.0K
FC Archery.per
2012-12-26 02:42
2.2K
Extra Upgrades.per
2012-06-08 17:34
5.8K
Control Upgrades.per
2012-06-07 17:55
10K
Constants for civs.per
2012-06-06 16:47
34K
Constants FactID.per
2012-12-25 01:21
1.4K
Constants.per
2012-12-25 01:31
28K
Chat.per
2011-09-19 17:56
6.6K
Camps - UP.per
2012-12-25 13:03
24K
Camps - 1c.per
2012-12-25 12:56
24K
Calculate gatherers wood-marathon.xlsx
2011-11-28 02:39
22K
Buildings Zero - UP.per
2012-12-25 12:51
1.6K
Buildings Zero - 1c.per
2012-12-25 12:47
1.3K
Buildings Omega - UP.per
2012-12-25 13:39
8.4K
Buildings Omega - 1c.per
2012-12-25 13:20
9.9K
Buildings Betha - UP.per
2012-12-25 13:36
16K
Buildings Betha - 1c.per
2012-12-25 13:10
14K
Buildings Alpha.per
2012-12-25 20:36
19K
Boar Hunting.per
2012-12-25 01:12
10K
Battle behavior.per
2012-06-10 13:45
4.7K
Attack rules.per
2012-06-10 13:35
5.6K
Attack evolution.per
2012-12-25 14:01
4.5K
Army Selection.per
2012-12-12 13:48
53K
Amphibian.per
2012-12-26 02:41
2.8K
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