
Menu
Start
Why tiles?
Map format
More Maps
Creating tiles
More tiles
The Hero
Keys to Move
Hit the wall
Open the door
Jumping
Clouds
Ladders
Stupid enemy
More on enemy
Shoot him
Getting items
Moving tiles
Scrolling
More scrolling
Depth
Isometric view
Mouse to move
Iso mouse
Iso scroll
Rotated hero
Rotated ground
Pathfinding
More pathfinding
Slopes
Hextiles
Source flas
Links

All content on the "Tile based games" website (including text, actionscript code, and any other original works), is licensed under a Creative Commons License.
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Falk Heinzelmann was kind enough to create printer-friendly Word doc file from the tutorials: zipped Word doc (236 kB) and pdf file (1 MB). And here is from Chris zipped Word doc (236 kB). Please note that doc and pdf versions does not always include latest bugfixes.
Download source flas
All the source flas are Flash 5. They are created in the Windows, but I think they work in the Mac too.
I strongly suggest you to read the tutorial chapters first, because the flas are only examples of how some things might work. Please dont just download the source flas and start to make game without understanding what the code does.
All source flas zipped 234 kB.
Creating tiles.
The Hero.
Keys to Move.
Hit the wall.
Open the door.
Jumping.
Ladders.
Enemy.
Enemy 2.
Enemy 3.
Enemy 4.
Enemy 5.
Shooting.
Shooting 2.
Items.
Items 2.
Moving tiles.
Scrolling.
More scrolling.
Depth.
Isometric view.
Mouse to move.
Isometric mouse.
Isometric scroll. Diamond view.
Isometric scroll. Rectangle view.
Rotated hero.
Rotated ground.
Pathfinding.
More pathfinding.
Slopes.
Hextiles.
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